Factsheet
| Developer: | Decent Attempt Studio Sydney, Australia |
| Website: | decentattempt.com |
| Press: | press@decentattempt.com |
| Platform: | Steam |
| Social: | |
| Release: | TBA |
| Genre: | Auto-Battler / Idle Strategy |
| Engine: | Unity |
| Price: | TBA |
| Languages: | English |
Pitch
Idle Souls is a short incremental game about summoning creatures, crushing them and harvesting their souls, eventually hiring minions to help with the soul crushing so you can focus on growth.
Description
Tagline Goes Here
Your main game description goes here. Tell the press what Idle Souls is, what makes it compelling, and why they should care.
Feature One:
Describe the first major feature or mechanic of Idle Souls.
Feature Two:
Another standout mechanic or system worth highlighting.
Feature Three:
A third key feature — art style, progression, atmosphere.
Videos
Trailer — Coming Soon
Screenshots
Download all Screenshots as ZIPScreenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
Screenshot 5
Screenshot 6
Branding
Logos
Download all Logos as ZIPIdle Souls
Idle Souls
Logos available in SVG, PNG, and WebP formats.
Accolades
Pullquotes
- "Quote from a press outlet goes here." — Publication Name
- "Another great quote from someone who played the game." — Another Outlet
About Developer
Decent Attempt Studio
Decent Attempt Studio is an independent game studio based in Sydney, Australia. We make games worth arguing about over a beer — the kind where you immediately want one more run.
Idle Souls is our debut title.